Marked
▶ For the best experience, play in fullscreen (click the blue fullscreen button).
MARKED
A loop of interrogation. A countdown that never saves you.
You wake up in a cold room. Cuffs on your wrists. Two men across the table who already know your name — even though they say they found no ID on you. There's a counter in the middle of the room. When it hits zero, everything resets. Same room. Same questions. Same accusation.
Every loop, you remember a little more. Every loop, a new answer opens. The only way out isn't confessing — it's catching them in their own story. Their lies are perfect. And a perfect lie, told enough times, becomes the evidence against them.
How to play
- Click the dialogue options to speak.
- Listen carefully. The truth is in what they repeat.
Credits
- Design, art, code & writing: me, Tigin
- Pixel art made in Aseprite: again me
- Voiceover: that's me too
- Music:
-"Tension" by AlexGrohl
-"Heartbeat" — Pixabay
-"Gritty Noir Jazz" by Konstantin Pazuzu Studio
| Published | 8 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Tigin |
| Genre | Interactive Fiction |
| Tags | Atmospheric, Dark, dialogue, Game Maker's Toolkit Jam, Mystery, Narrative, Noir, Pixel Art, Psychological Horror, Singleplayer |
| Content | No generative AI was used |


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